Mewgenics House & Breeding Simulator

Tool-first genetics planning. Estimate inheritance odds, flag inbreeding risk, and sanity-check house comfort before you commit a generation.

Step 1

Enter both parents

Paste or type traits for Parent A / Parent B (comma-separated). Prefix with Dominant: / Recessive: if known.

Step 2

Check risk + comfort

Pick relationship distance to estimate inbreeding risk. Then sanity-check overcrowding and house comfort.

Step 3

Make the pairing decision

Use the inherit forecast + risk tier to decide whether the pairing is worth the variance. Share the build link to reproduce the plan.

🧬 Breeding Simulator

Type traits like: Dominant: Giant Jaw, Recessive: Frail Bones (comma-separated).

Parents

This is a heuristic estimator for planning. If game data becomes exact later, you can swap the engine without changing SEO pages.
Inbreeding risk
Low
Relationship multiplier: 1.00Γ— (planning heuristic)
Recommendation: safe baseline pairing. Focus on trait synergy and house upgrades.

Inheritance forecast

Giant Jaw
Recessive-ish
Estimated inherit chance: 60.0%
A: has Β· B: has
Frail Bones
Recessive-ish
Estimated inherit chance: 25.0%
A: has Β· B: β€”
Full trait table
TraitTypeABChance
Giant JawRecessive-ishβœ“βœ“60.0%
Frail BonesRecessive-ishβœ“β€”25.0%
Tip: keep traits short & consistent (e.g., β€œGiant Jaw”, β€œFrail Bones”). The tool matches by normalized text.

House comfort check

Comfort status
Barely OK
Total comfort: 0 (overcrowding penalty: -0)
Actionable advice
  • Keep rooms at 4 cats or fewer for stable comfort.
  • If you must overcrowd, compensate with comfort-heavy furniture.
  • Low comfort + high inbreeding risk = more β€œvariance” (plan extra breeders).
Comfort logic here is a planning model. When you wire real house stats later, this UI stays the same.
Data note: this simulator is designed for decision support. If you later extract exact inheritance weights from game files, you can swap the math engine without changing URLs, SEO pages, or the user flow.

Why this isn’t a Wiki page

Wikis explain mechanics. Tools output decisions. This page produces a usable forecast (inherit odds + risk tier + comfort warnings) so you can act.

Close the loop

After you pick a pairing, validate RNG expectations in Luck Calculator and check mutation details in Mutation DB .

Quick notes

  • Dominant traits tend to pass down more reliably when present in a parent.
  • Recessive traits usually need both parents (or carriers). This tool uses a conservative model you can tune later.
  • Inbreeding is treated as a risk multiplier (planning heuristic) so you can avoid high-variance pairings.

This tool is designed so you can later plug in exact game weights without changing URLs, internal links, or page structure.

House Upgrades

3 upgrades found. Use this as a quick reference while planning comfort.

Attic Expansion
Req: 1 Cat Donation.
Requires: 1 Cat Donation. Attic becomes available in House. Has separate Room stats.
Food Storage Box
Req: 1 Cat Donation.
Requires: 1 Cat Donation. Stocks a Food Storage Box, Costs 100 Coins. (Gives +40 Max Food.)
1st Storage Upgrade
Req: 1 Cat Donation
Requires: 1 Cat Donation Increases storage space from 9 slots to 16 slots.