What does Diabetes do?
When you end your turn, if you haven't eaten food, gain All Stats Down and Confusion 1. Each time you eat food, cleanse all your debuffs and gain +1 INT.
Mewgenics Disorder
When you end your turn, if you haven't eaten food, gain All Stats Down and Confusion 1. Each time you eat food, cleanse all your debuffs and gain +1 INT.
Note: this entry is kept under the existing mutations database URL for compatibility, but its gameplay type is classified as Disorder.
+1 INT ON FOOD β’ Some effects unverified β’ Risk: Low
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When you end your turn, if you haven't eaten food, gain All Stats Down and Confusion 1. Each time you eat food, cleanse all your debuffs and gain +1 INT.
Diabetes changes stats through +1 INT ON FOOD. Use it on cats whose role benefits from the positive side while avoiding builds that are punished by the downside.
Diabetes is relatively low-risk compared with more punishing disorders. It is safest when its effect supports the cat's normal role without forcing awkward play.
Extracted from structured data and community notes.
These modifiers come from the structured stats data, not just text parsing.
No specific trigger detected.
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Same tag / similar trigger / similar stat direction.