Food Poisoning

Mechanic-based mutation • Some effects unverified • Risk: Low

Risk
Low
Some effects unverified
unconfirmed-data Unverified (?)

Triggers

Browse mutations that activate under the same condition.

Stat hubs

Compare all mutations that affect the same stat.

No numeric deltas extracted.

Effect Breakdown

Extracted from community notes (not rewritten lore).

Stat changes

No confirmed numeric modifiers found.

Triggers
Chances

No explicit probability found.

Flags & Constraints

These are the “decision blockers” you should notice mid-run.

unknown
Some parts contain “?”. Treat this mutation as unverified until confirmed.
Analysis tools

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What to do next

Actionable guidance generated from extracted flags.

If you keep it
  • • Use this mutation only when it clearly fits your current plan.
If you breed it
  • • Unverified: avoid locking breeding plans around unknown mechanics.
If you fight with it
  • • Play conservatively until you’ve seen the trigger once.

Related mutations

Same tag / similar trigger / similar stat direction.

Source text (raw community notes)