Tourette's Syndrome
Mechanic-based mutation • Risk: Low
Risk
Low
Based on extracted effects
Triggers
Browse mutations that activate under the same condition.
Stat hubs
Compare all mutations that affect the same stat.
No numeric deltas extracted.
Effect Breakdown
Extracted from community notes (not rewritten lore).
Stat changes
No confirmed numeric modifiers found.
Triggers
Chances
- 33% At the start of your turn, you have a 33% Chance to cast one of your Spells at a Random target for Free.
Flags & Constraints
These are the “decision blockers” you should notice mid-run.
random cast
What to do next
Actionable guidance generated from extracted flags.
If you keep it
- • Random casts: avoid fragile positioning; expect misfires.
If you breed it
- • Avoid long-term commitments if the effect is uncertain or high-risk.
If you fight with it
- • Mind the odds: repeated low % triggers are swingy; don’t over-commit to them.
Related mutations
Same tag / similar trigger / similar stat direction.
Similar triggers
Similar stats
- No matches yet.
Source text (raw community notes)