Tourette's Syndrome

Mechanic-based mutation • Risk: Low

Risk
Low
Based on extracted effects

Triggers

Browse mutations that activate under the same condition.

Stat hubs

Compare all mutations that affect the same stat.

No numeric deltas extracted.

Effect Breakdown

Extracted from community notes (not rewritten lore).

Stat changes

No confirmed numeric modifiers found.

Chances
  • 33% At the start of your turn, you have a 33% Chance to cast one of your Spells at a Random target for Free.

Flags & Constraints

These are the “decision blockers” you should notice mid-run.

random cast
Analysis tools

Want to see how this combines with traits?

Open Trait Analyzer

What to do next

Actionable guidance generated from extracted flags.

If you keep it
  • • Random casts: avoid fragile positioning; expect misfires.
If you breed it
  • • Avoid long-term commitments if the effect is uncertain or high-risk.
If you fight with it
  • • Mind the odds: repeated low % triggers are swingy; don’t over-commit to them.

Related mutations

Same tag / similar trigger / similar stat direction.

Source text (raw community notes)