MewGenius Answerbook
Risk: High
Chubs Boss Guide
How to prepare, survive the opener, and beat Chubs safely in Mewgenics.
Best beaten by spacing, safe repositioning, and punishing after commitment.
HP: 140 MV: 3
Fast answer
Read this firstBest short answer
Test reaction behavior safely; don’t chain multiple small hits early.
Biggest mistakes
- •Trading hits mindlessly: his damage reaction punishes every poke with poison counterfire.
- •Standing in 3x3 spin zone: AOE spin deletes clustered units.
- •Triggering enrage without a plan (if the paired unit dies, the survivor may double-spin).
How you actually win
- •You minimize the number of times you ‘tap’ him (each hit may trigger a punish shot).
- •You stay outside the 3x3 spin threat zone unless you’re committing to finish.
- •If enrage exists, you plan the kill order and have mitigation ready for the enrage spike.
Answerbook (how to not die)
Run killers
- •Trading hits mindlessly: his damage reaction punishes every poke with poison counterfire.
- •Standing in 3x3 spin zone: AOE spin deletes clustered units.
- •Triggering enrage without a plan (if the paired unit dies, the survivor may double-spin).
Win conditions
- •You minimize the number of times you ‘tap’ him (each hit may trigger a punish shot).
- •You stay outside the 3x3 spin threat zone unless you’re committing to finish.
- •If enrage exists, you plan the kill order and have mitigation ready for the enrage spike.
Positioning rules
- •Don’t cluster within 1 tile of the boss if spin is likely.
- •If you must hit, do it with fewer, higher-value actions rather than many small pokes.
- •Keep a cleanse/sustain plan for Poison if the reaction shot is frequent.
Tempo plan
Opener (rounds 1–2)
- •Test reaction behavior safely; don’t chain multiple small hits early.
Midfight (stabilize)
- •Chip with controlled bursts; reset positioning after any spin threat.
Finisher (close safely)
- •If enrage triggers, spend defensives and end quickly to avoid double-spin turns.
Loadout hints
Mobility or spacing toolsSustain or cleanse plan
Over-clumped melee-only setups
Source: boss-chp2.csv · Last tested: 2026-03-02 · Some move values are still being confirmed in live runs.
About Chubs
Reactive poison counter + AOE spin; don’t feed him poke value.
Type: Boss
Why players lose this fight
Poison
Reactive AttackAOEEnragePoison
Key triggers
On taking damage, fires a poison shotEnrage when partner dies (per notes)
Reactive poison counter + AOE spin; don’t feed him poke value. The fight is mainly defined by reactive attack, aoe, enrage, poison. The most dangerous trigger identified so far is On taking damage, fires a poison shot.
Quick facts
- Game
- Mewgenics
- Type
- Boss
- HP
- 140
- Movement
- 3
- Risk
- High
- Last tested
- 2026-03-02
Related bosses
If you are struggling with Chubs, these bosses share similar mechanics, pressure patterns, or positioning rules.
FAQ
How do you beat Chubs in Mewgenics?
Focus on the main loss pattern first: Trading hits mindlessly: his damage reaction punishes every poke with poison counterfire. / Standing in 3x3 spin zone: AOE spin deletes clustered units.. Then follow the opener plan: Test reaction behavior safely; don’t chain multiple small hits early..
What does Chubs do in Mewgenics?
Reactive poison counter + AOE spin; don’t feed him poke value.
Where is Chubs found in Mewgenics?
Chubs appears during a later home-base defense sequence after the Boneyard progression line.
What counters Chubs?
Bring: Mobility or spacing tools Bring: Sustain or cleanse plan Avoid: Over-clumped melee-only setups