Flushmaster boss
Mewgenics Β· Boss

Mewgenics Flushmaster Boss Guide

Flushmaster is a facing-and-collision miniboss. The key check happens at the end of every round: read the wave direction, keep hazards out of the landing line, then resume damage after the teleport.

Location: The Sewers HP 115 Damage 0

Fast answer

Read this first
Main idea

Identify the first Flush direction and move out of any lane that ends in a damaging collision.

Biggest mistakes
  • Ending the round with a cat lined up to be pushed into a spiked rock, wall, object, or another unit.
  • Failing to check Flushmaster's facing before the end-of-round Flush.
Winning line
  • Reposition each round so Flush sends cats into open space or into a harmless collision.
  • Keep enough movement available to react after Flushmaster teleports and changes facing.

Flushmaster stats

Core fight data for this boss.

Location
The Sewers
HP
115
Damage
0
Movement
6
Luck
5
Size
1x1

Mechanics snapshot

The main mechanics and triggers that shape this fight.

Main mechanics
Teleport Knockback Collision Damage Summon/Spawn Map Hazards
Key triggers
Flushmaster always uses Flush at the end of the round. After Flush, it teleports to a random tile and turns toward a random direction for the next wave. On death, Flushmaster spawns a Dip.

Moves to know

Important attacks, abilities, or fight behaviors to recognize.

Flush

Sends a large wave in the direction Flushmaster is facing, moving units until they collide with something.

Fight plan

The safest way to approach the fight without reading a wall of text.

Decision-first notes
Win conditions
Reposition each round so Flush sends cats into open space or into a harmless collision. Keep enough movement available to react after Flushmaster teleports and changes facing. Push damage while maintaining safe lanes instead of treating the wave as unavoidable chip.
Opener
  • Identify the first Flush direction and move out of any lane that ends in a damaging collision.
Midfight
  • Repeat the same check after every teleport: facing first, then damage.
  • Spend movement on safety before squeezing out marginal extra damage.
Finisher
  • Finish before another end-of-round wave if lethal is available, but do not trade a guaranteed collision death for damage.
Positioning & loadout
Run killers, positioning rules, and setup reminders.
β–Ύ
Run killers
  • Ending the round with a cat lined up to be pushed into a spiked rock, wall, object, or another unit.
  • Failing to check Flushmaster's facing before the end-of-round Flush.
  • Using all movement before the wave and leaving no way to step into a safer push lane.
Positioning rules
  • Before the end of every round, draw a straight line from Flushmaster's facing through each cat.
  • Avoid standing with spiked rocks or hard objects directly behind your team.
  • When possible, position so the wave pushes a cat toward Flushmaster rather than into a lethal obstacle.
Loadout hints
Prioritize
AOE or efficient cleanup
Useful
Anchor or anti-knockback options
Avoid
Single-target-only damage with no cleanup