What does Elephantiasis do?
At the end of each battle, gain -1 SPD and +2 starting Shield permanently. After 8 battles, gain Trample.
Mewgenics Disorder
At the end of each battle, gain -1 SPD and +2 starting Shield permanently. After 8 battles, gain Trample.
Note: this entry is kept under the existing mutations database URL for compatibility, but its gameplay type is classified as Disorder.
-1 SPD PER BATTLE, +2 STARTING SHIELD PER BATTLE, +8 TRAMPLE AFTER BATTLES • Risk: Low
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At the end of each battle, gain -1 SPD and +2 starting Shield permanently. After 8 battles, gain Trample.
Elephantiasis changes stats through -1 SPD PER BATTLE, +2 STARTING SHIELD PER BATTLE, +8 TRAMPLE AFTER BATTLES. Use it on cats whose role benefits from the positive side while avoiding builds that are punished by the downside.
Elephantiasis is relatively low-risk compared with more punishing disorders. It is safest when its effect supports the cat's normal role without forcing awkward play.
Simulate stat gains, scaling effects, or long-run risk depending on this entry's mechanics.
disorder scaling simulator
Simulate repeated Soothing Glow+ casts, random stat gains, and mana cost changes from synergy effects.
Extracted from structured data and community notes.
These modifiers come from the structured stats data, not just text parsing.
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Same tag / similar trigger / similar stat direction.