Main idea
Spread immediately; decide which unit will ‘poke’ from which direction.
Movement/laning boss; trample spacing is the win condition.
Spread immediately; decide which unit will ‘poke’ from which direction.
Core fight data for this boss.
The main mechanics and triggers that shape this fight.
Important attacks, abilities, or fight behaviors to recognize.
When damaged, moves 1 tile toward what caused the damage.
Gains Trample and dashes in a straight line until it collides with map edge or immovable object.
The safest way to approach the fight without reading a wall of text.