Flushmaster boss icon
MewGenius Answerbook Risk: High

Flushmaster Boss Guide

How to prepare, survive the opener, and beat Flushmaster safely in Mewgenics.

Best beaten by spacing, safe repositioning, and punishing after commitment.

HP: 115 MV: 6

Fast answer

Read this first
Best short answer

Claim open space away from hazard clusters; don’t start pinned near spiked rocks.

Biggest mistakes
  • Ending turns aligned with hazards: Flush converts position into collision damage wipes.
  • Overextending: teleport movement punishes chasing and exposes your backline to wave angles.
  • Ignoring sustain swings: Rest heals a lot and extends the hazard game.
How you actually win
  • You never allow a Flush line to push multiple cats into objects.
  • You keep a ‘safe lane’ (open space behind your units) before the wave hits.
  • You pressure hard enough that Rest can’t reset the fight repeatedly.

Answerbook (how to not die)

Run killers
  • Ending turns aligned with hazards: Flush converts position into collision damage wipes.
  • Overextending: teleport movement punishes chasing and exposes your backline to wave angles.
  • Ignoring sustain swings: Rest heals a lot and extends the hazard game.
Win conditions
  • You never allow a Flush line to push multiple cats into objects.
  • You keep a ‘safe lane’ (open space behind your units) before the wave hits.
  • You pressure hard enough that Rest can’t reset the fight repeatedly.
Positioning rules
  • Treat every object behind you as lethal during Flush turns—stand with open tiles behind.
  • Spread laterally so one wave can’t line-push the whole team into the same hazard cluster.
  • Keep one responder to rescue a unit that gets pushed into danger.
  • Don’t chase teleport blindly; stabilize the center and force him to come to you.
Tempo plan
Opener (rounds 1–2)
  • Claim open space away from hazard clusters; don’t start pinned near spiked rocks.
Midfight (stabilize)
  • After each wave, re-center and re-spread; assume another Flush is coming.
Finisher (close safely)
  • Commit burst when he cannot safely Rest; avoid late-game hazard attrition.
Loadout hints
AOE or efficient cleanup
Anchor or anti-knockback options
Single-target-only damage with no cleanup

Source: boss-chp2.csv · Last tested: 2026-03-02 · Some move values are still being confirmed in live runs.

About Flushmaster

Wave knockback boss in a hazard-heavy arena; positioning is everything.

Type: Boss

Why players lose this fight

WaterPoison
TeleportKnockbackCollision DamageSummon/SpawnMap Hazards
Key triggers
Mass knockback wave can slam units into objectsArena has many immovable hazards (spiked rocks)

Wave knockback boss in a hazard-heavy arena; positioning is everything. The fight is mainly defined by teleport, knockback, collision damage, summon/spawn, map hazards. The most dangerous trigger identified so far is Mass knockback wave can slam units into objects.

Quick facts

Game
Mewgenics
Type
Boss
HP
115
Movement
6
Risk
High
Last tested
2026-03-02

Related bosses

If you are struggling with Flushmaster, these bosses share similar mechanics, pressure patterns, or positioning rules.

FAQ

How do you beat Flushmaster in Mewgenics?
Focus on the main loss pattern first: Ending turns aligned with hazards: Flush converts position into collision damage wipes. / Overextending: teleport movement punishes chasing and exposes your backline to wave angles.. Then follow the opener plan: Claim open space away from hazard clusters; don’t start pinned near spiked rocks..
What does Flushmaster do in Mewgenics?
Wave knockback boss in a hazard-heavy arena; positioning is everything.
Where is Flushmaster found in Mewgenics?
Flushmaster appears during a later home-base defense sequence after the Boneyard progression line.
What counters Flushmaster?
Bring: AOE or efficient cleanup Useful: Anchor or anti-knockback options Avoid: Single-target-only damage with no cleanup