Main idea
Spread out immediately; treat straight lanes as danger zones. Identify where collisions will be worst (walls, heavy objects) and rotate away.
Control boss with a hard time limit; spacing is the fight.
Spread out immediately; treat straight lanes as danger zones. Identify where collisions will be worst (walls, heavy objects) and rotate away.
Core fight data for this boss.
The main mechanics and triggers that shape this fight.
Important attacks, abilities, or fight behaviors to recognize.
Deals ~4 melee damage, inflicts Bruise, Chain Knockback 3.
If a unit starts adjacent, uppercuts for ~4 damage and lobs back ~2 tiles.
-1 Brace and +1 MV at end of each round.
Has a heart attack and dies at end of round 4.
The safest way to approach the fight without reading a wall of text.