Choose a kill-the-Coven plan only if your current damage can realistically beat the ritual timer; otherwise begin disabling candles immediately. Use cheap Water or Wind effects to extinguish distant candles when available.
Mewgenics The Coven Boss Guide
The Coven is a stationary ritual boss in The Core. The fight is a race between killing the Coven outright and disabling its five candles before the fixed Pestilence β Famine β War β Death sequence summons a rune-empowered Tormentor.
Fast answer
Read this first- Ignoring the candles and allowing Tormentor to inherit the full rune package.
- Spending every action on The Coven without enough damage to beat the ritual timer.
- Decide early whether your team actually has enough damage to kill The Coven before Death.
- If not, prioritize extinguishing or destroying candles so Tormentor enters with fewer rune effects.
About The Coven
The Coven appears during Act 2. The encounter is built around summoner / ritual support.
The Coven stats
Core fight data for this boss.
- Location
- The Core
- HP
- 350
- Damage
- 5
- Movement
- 0
- Luck
- 5
- Size
- 3x3
Mechanics snapshot
The main mechanics and triggers that shape this fight.
Moves to know
Important attacks, abilities, or fight behaviors to recognize.
Raises one body, grants +1 Brace, and can relight one extinguished candle.
Spawns four Poison Frogs on random tiles.
Surrounds enemies with Flies and converts Food into Flies.
Fires projectiles across the arena that create Lava, deal damage, and inflict Burn.
Summons Tormentor, which kills The Coven and inherits rune effects from active candles.
Fight plan
The safest way to approach the fight without reading a wall of text.
- Choose a kill-the-Coven plan only if your current damage can realistically beat the ritual timer; otherwise begin disabling candles immediately.
- Use cheap Water or Wind effects to extinguish distant candles when available.
- Track the exact ritual order: Pestilence, Famine, War, then Death.
- Re-extinguish candles if Rise relights one and continue lowering the rune package.
- Either finish The Coven before Death or enter the Tormentor phase with as few active candles as possible and enough movement left to handle Feast.
Positioning & loadout
Run killers, positioning rules, and setup reminders.
βΎ
- Ignoring the candles and allowing Tormentor to inherit the full rune package.
- Spending every action on The Coven without enough damage to beat the ritual timer.
- Entering War or the Tormentor transition with the team clumped and no mobility left.
- Spread before War because its fire projectiles can punish a clustered team across the arena.
- Keep routes open to multiple candles instead of committing the whole team to one side of the pentagram.
- Do not spend all movement and defensive resources immediately before the Death transition if Tormentor will still be summoned.