What does The Common Cold do?
Start each battle with All Stats Down. 30% chance of recovering at the end of each round. Contagious.
Mewgenics Disorder
Start each battle with All Stats Down. 30% chance of recovering at the end of each round. Contagious.
Note: this entry is kept under the existing mutations database URL for compatibility, but its gameplay type is classified as Disorder.
-1 All Stats β’ Contagious β’ Risk: Medium
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Start each battle with All Stats Down. 30% chance of recovering at the end of each round. Contagious.
The Common Cold applies -1 All Stats, which makes it a broad performance penalty rather than a build-around upside. Treat it as something to contain, recover from, or offset with support before it weakens key cats in combat.
The Common Cold is contagious, but it also has a recovery chance. The main decision is whether to isolate the affected cat, keep fighting while weakened, or wait for recovery before exposing important team members.
The Common Cold has RNG-driven behavior, so it is less reliable than a fixed stat or trigger. Use it when the upside is strong enough to justify inconsistent outcomes.
The Common Cold is usually not something you build around. Because it applies -1 All Stats, the best use case is managing the downside: contain it, wait for recovery if possible, and avoid letting it spread to high-value cats.
Extracted from structured data and community notes.
Applies the same modifier to STR, DEX, CON, INT, SPD, CHA, and LCK.
These modifiers come from the structured stats data, not just text parsing.
These are the decision blockers you should notice mid-run.
Actionable guidance generated from extracted flags.
Same tag / similar trigger / similar stat direction.