Test reaction behavior safely; don’t chain multiple small hits early.
Chubs Boss Guide
Safest opener, biggest mistakes, and the cleanest way to beat Chubs in Mewgenics.
Fast answer
Read this first- Trading hits mindlessly: his damage reaction punishes every poke with poison counterfire.
- Standing in 3x3 spin zone: AOE spin deletes clustered units.
- You minimize the number of times you ‘tap’ him (each hit may trigger a punish shot).
- You stay outside the 3x3 spin threat zone unless you’re committing to finish.
Before you start
Quick-scan notes before you commit to the fight.
Safest opener
- Test reaction behavior safely; don’t chain multiple small hits early.
- Spread formation and deny free multi-hit value.
Bring / avoid
- Bring: Mobility or spacing tools
- Bring: Sustain or cleanse plan
- Avoid: Over-clumped melee-only setups
- Poison fights punish slow play, so stabilize quickly and avoid wasted turns.
- If notes are partially unverified, assume the worst-case version until confirmed in-game.
Fight plan
The safest way to approach the fight without reading a wall of text.
- Test reaction behavior safely; don’t chain multiple small hits early.
- Chip with controlled bursts; reset positioning after any spin threat.
- If enrage triggers, spend defensives and end quickly to avoid double-spin turns.
Detailed notes
Positioning, run killers, and loadout reminders.
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- Trading hits mindlessly: his damage reaction punishes every poke with poison counterfire.
- Standing in 3x3 spin zone: AOE spin deletes clustered units.
- Triggering enrage without a plan (if the paired unit dies, the survivor may double-spin).
- Don’t cluster within 1 tile of the boss if spin is likely.
- If you must hit, do it with fewer, higher-value actions rather than many small pokes.
- Keep a cleanse/sustain plan for Poison if the reaction shot is frequent.
Source: boss-chp2.csv · Last tested: 2026-03-02 · Some move values are still being confirmed in live runs.
Detailed notes
Mechanics, background notes, extra item links, and deeper context.
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Detailed notes
Mechanics, background notes, extra item links, and deeper context.
About Chubs
Reactive poison counter + AOE spin; don’t feed him poke value.
Mechanics snapshot
Moves to know
~5 melee damage in a 3x3 AOE centered on the unit; enraged state may spin twice (unverified).
When damaged, fires ~6 ranged damage, inflicts Poison 2 (range notes ~5 tiles).
Possible AOE damage (unverified).
FAQ
Quick answers to the most common questions about this fight.
How do you beat Chubs in Mewgenics? ▾
Focus on the main loss pattern first: Trading hits mindlessly: his damage reaction punishes every poke with poison counterfire. / Standing in 3x3 spin zone: AOE spin deletes clustered units.. Then follow the opener plan: Test reaction behavior safely; don’t chain multiple small hits early..
What does Chubs do in Mewgenics? ▾
Reactive poison counter + AOE spin; don’t feed him poke value.
Where is Chubs found in Mewgenics? ▾
Chubs appears during a later home-base defense sequence after the Boneyard progression line.
What counters Chubs? ▾
Bring: Mobility or spacing tools Bring: Sustain or cleanse plan Avoid: Over-clumped melee-only setups
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