Decide the pair kill order before dumping damage and keep Chubs' reactive shot line clear of fragile cats.
Mewgenics Β· Boss
Mewgenics Chubs Boss Guide
Chubs is half of the Chubs & Nubs pair. The key decision is kill order: damage triggers his poison countershot, and killing Nubs first permanently upgrades Chubs' Spin to hit twice.
Location: The Junkyard HP 140 Damage 5
Fast answer
Read this first
Main idea
Biggest mistakes
- Poking Chubs repeatedly without respecting the reactive poison shot.
- Standing around Chubs when Spin can hit several cats at once.
Winning line
- Minimize low-value hits on Chubs because every damage event can trigger poison counterfire.
- Keep cats out of adjacent Spin range unless you are committing to a controlled trade.
Chubs stats
Core fight data for this boss.
- Location
- The Junkyard
- HP
- 140
- Damage
- 5
- Movement
- 3
- Luck
- 5
- Size
- 1x1
Mechanics snapshot
The main mechanics and triggers that shape this fight.
Main mechanics
Reactive Attack AOE Enrage Poison Paired Boss
Key triggers
When damaged, Chubs spits a straight-line poison shot in the direction he is facing. If Nubs dies first, Chubs enrages for the rest of the battle and Chub Spin hits twice. Both Chubs and Nubs are blind, so their movement and attacks are less target-focused than normal enemies.
Moves to know
Important attacks, abilities, or fight behaviors to recognize.
Reactive Poison Shot
When damaged, Chubs fires a straight-line shot that deals 6 physical damage and inflicts 2 Poison.
Chub Spin
Deals 5 physical damage to adjacent units; after Nubs dies, the enraged version hits twice.
Fight plan
The safest way to approach the fight without reading a wall of text.
Win conditions
Minimize low-value hits on Chubs because every damage event can trigger poison counterfire. Keep cats out of adjacent Spin range unless you are committing to a controlled trade. Choose the kill order deliberately: killing Nubs first makes Chubs more dangerous, while killing Chubs first causes Nubs to prepare Nuke.
Opener
- Decide the pair kill order before dumping damage and keep Chubs' reactive shot line clear of fragile cats.
Midfight
- Use controlled bursts instead of many small hits on Chubs, and reposition before triggering more reactive shots.
Finisher
- If Nubs dies first, finish Chubs quickly before repeated double Spins take over; if Chubs dies first, prepare to escape Nubs' Nuke.
Positioning & loadout
Run killers, positioning rules, and setup reminders.
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Positioning & loadout
Run killers, positioning rules, and setup reminders.
Run killers
- Poking Chubs repeatedly without respecting the reactive poison shot.
- Standing around Chubs when Spin can hit several cats at once.
- Killing Nubs first without being ready for Chubs' permanent enrage and double Spin.
Positioning rules
- Avoid lining fragile cats up with the direction Chubs is facing before you damage him.
- Stay outside adjacent Spin range whenever you are not actively committing damage.
- If you kill Chubs first, immediately plan around Nubs' charged Nuke line-of-sight threat.
Loadout hints
Prioritize
Mobility or spacing tools Sustain or cleanse plan
Avoid
Over-clumped melee-only setups